Wednesday, January 28, 2015

This photo blog thing...

So I barely got to touch VR all week given late nights at work, however I made some new physically-based shading textures and materials for a new tree model I found on blendswap.  Mostly playing around with SDL2 GameController DB support and paying bills tonight.  Hopefully I'll get around to a fully working grasping and throwing knife demo.  Will have to make a chest lock-picking and opening grasping "minigame" too.  Such rogue, much looting.



Minor update while purging tons of outdated shaders and art assets:


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