Tuesday, January 6, 2015

My eyes hurt...


Finally started using the SDK instead of shader hacks, but performance is much worse -- also I broke frustum culling, shadows, point lights...

Edit: Quick update from my phone.   So the fix to run at 75Hz was to disable one monitor #2, and overlay the HMD and the monitor #1 with Nvidia panel.  I can likely do 120Hz if I had the display right now.  This is how I'm doing twinview for development without doing direct mode as well at full refresh rate.  To down sample to 2560x1400 @ 90Hz I will likely get a 980.  :)




No comments: