When you see screenshots like this you should think. Wow, fixing the legacy plugins is a good idea AND it might not hurt to allow material color shading for grouping. You can see that the 'two skeletons' now agree, and that's good. The bad news? I have to fix all the other plugins before I can remove this debug rendering. I might have to make it an option like the ray trace debug, and disable it by default. =)
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Yeah, I use epiphany and firefox. Kind of off topic about Oblivion in WINE. =)
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