Friday, July 29, 2011

kagura update



Here's what she's looking like lately with the same data set seen many times. Using FXAA now since it's trendy. Will I have the lighting and AO in a working state for more than a week? Hopefully that'll all come together in a couple of months while working on the new editor. Might have to give up on using blender with the telemetry system after all due to workflow issues.

I should do a write-up on the telemetry system used for editing ( lights, materials, etc ) inside the webbrowser at a later date, however now I'm working on supporting more things with the telemetry system besides TTY / HTTP transport and may hold off until that's worth talking about.

Sunday, June 5, 2011

Cool!


I saw this on altdevblogaday a while back. Embedding a webserver in your game engine, and then using javascript on the webbrowser to visualize it.

Just tried it tonight... btw the tutorial is wrong in several parts of the examples from C to javascript to JSON, but it's the idea that counts. :D